Video Game Review: Kingdom Hearts Dream Drop Distance

Kingdom Hearts Dream Drop Distance was originally a game for the Nintendo 3DS but has since been ported to the PlayStation 4 as part of the 2.8 Final Chapter Prologue collection and that is how I played it. This the last full game before Kingdom Hearts 3 and mainly sets up any last plot points that we need to know to get to the story of Kingdom Hearts 3.

The story follows Sora and Riku during their Mark of Mastery exam to determine if they are true Keyblade Masters. Master Yen Sid tasks them with traveling to the different sleeping world and wake them while learning the Power of Waking that will be needed to save all those connected to Sora in preparation for the final battle against Xehanort. This game also finally explains what Xehanorts ultimate plan is with some explanation as to why but I believe more will be explained in Kingdom Hearts 3.

Gameplay wise its the same action JRPG that we’ve grown to love the series for with added elements of the command deck that was introduced in Birth by Sleep. As the characters travel through the sleeping worlds instead of Donald and Goofy being party members you are joined by Dream Eaters, spirits that will help you through out the game and are kind of like Pokémon as you can new one and increase their levels as you play. I like the concept of the Dream Eaters but was not a fan on how they are implemented as it feels like a gimmick to me.

The other two big changes to the game play is the drop system and flow motion. As you play as both Sora and Riku there is a timer that forces you to switch between the characters most of the time you can avoid dropping when you don’t want to but it does add some pressure to finish each characters story in each world as fast as possible. Flow motion allows a much greater vertically and fluidness to the characters movement. Flow motion pretty much means that you can bounce off walls and spin around objects as well as many other things to attack swarms of enemies and get up on higher ground.

Overall, I had a lot of funning playing this game but this is where the series starts to be more confusing that it needed to be. As time travel is now an element to the series and it is expected by this point that you have played and understood all the games that came before that plot is a lot to deal with. As I’m invested in the characters, world, and story that has been created in this series I feel I like I have a good grasp on everything. However, for those interested in but have never played I can see you hearing about the plot can be very confusing and possibly make you not want to try the series.

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