Kingdom Hearts 3 and the Remind DLC are the last games in the Kingdom Hearts Dark Seeker Saga. This game follows from the previous games where Sora and everyone are training to stop Xehanort from foraging the x-blade and destroying the world to create a new one. Before getting into it, this game is for fans and expects you to both know and understand all that has come before. The game does try to inform new players but your really not going to completely understand things if you haven’t play all the pervious games. Especially the emotional moments and how certain stories are brought together and concluded are best experienced with this prior knowledge.
The story starts off with Yen Sid prepping the seven keyblade wielders as the guardians of light and Sora going off to regain the power of waking. As they travel the Organization XII members that have returned are targeting the new princess of heart to make sure everything goes to plan. Finally, Riku and Mickey are in the realm of darkness trying to find Aqua while Kairi and Lea train as keyblade wielders.
In terms of gameplay I love it. The basic magic and keyblade attacks are still there but we are given situation commands, different keyblade forms, and attraction flow which summons park attractions to hit enemies with. I can see that not everyone will like all the different combat forms so I would try all of them and then just use the ones you like the most. Overall, Kingdom Hearts 3 is not my favorite game in the series its a fun ride and a good entry that answers many questions and ends this saga of the story while also leaving enough mystery for future games. My only criticism is the fact that Kairi still doesn’t have much agency in the story and is more of a plot device than an actual character. I would have also liked to have seen some Final Fantasy characters at least show up as cameos.
Now to talk about the Remind DLC I will have to spoil the ending of Kingdom Hearts 3 so now is the time to leave if you haven’t finished it.
So near the end of Kingdom Hearts 3, Xehanort provokes Sora into attacking him by destroying Kairi’s body this forges the x-blade and unlocks Kingdom Hears. Sora, Donald, and Goofy do defeat him and Xehanort gives the x-blade to Sora to seal Kingdom Hearts. However, Sora decides to use the power of waking to save Kairi though it will have grave consequences. In the scene on Destiny Islands everyone is there including Kairi and Sora but Sora disappears and it is clear that finding Sora is where the story will go next.
The Remind DLC better explains the ending as Sora is using the power of waking to save Kairi. The power of waking allows Sora to essentially travel back in time during the final battles with the Organization member by entering the hearts of his friends and allies. In terms of gameplay this allows the player to control and fight as other characters. While the concept of Sora travel in time is a little confusing I do love the extra scenes and character moments that we didn’t see before. This also better explains that Sora is breaking the laws of the universe to save his friend and love the fact that we finally get to play as Kairi. The DLC also gives us more of a glimpse of where the series is headed in the next games.